You pick the question.You own the work.

Open-Source Learning is a way to learn almost anything. You choose one question that actually matters to you. You chase it across every field it touches. You put the work in front of people who will tell you the truth about it. And what you make stays yours.

The problem

As recently as the 20th century, learners and their families could take advantage of several different educational philosophies that met their needs. Waldorf, Montessori, Reggio Emilia and others provided hands-on, learner-centered methods for investigating the world and our place in it. Even micro movements such as the flipped classroom and project-based learning developed cult followings, and with good reason.

However, even though we are in the middle of arguably the greatest communications technology revolution in the history of humanity, curriculum and instruction in schools is now completely dominated by publishers, testing companies, and the political / business interests that control them. Educators and learners are forced onto password-protected platforms where the content they create is mined for value by the owners of the digital real estate.

The rest of us are distracted by online debates and questionable research that indicates AI will save the world, destroy the world, make a few people rich, and turn the next generation into drooling, clicking zombies who can’t figure out how to cancel their streaming subscriptions.

The solution

Ask a question. Explore perspectives on the answer. Show your work. Get feedback from mentors and peers. Repeat.

Open-Source Learning is a theoretical framework and a functional model that has proven valuable to learners of all ages, in all walks of life, for over 20 years. It’s free, it’s easy to start, and it creates instant value for the learner.

Whether you’re stuck on a problem, stuck in a job, or stuck in a classroom, you can learn your way out.

Get started.

Three things make it Open-Source Learning and not homework.

The question is yours

Nobody assigns it. The test isn’t whether it sounds impressive — it’s whether getting it wrong would cost you something real. If it wouldn’t, you’ll abandon it inside a month, and no amount of structure will save it.

It won’t stay in one subject

A question worth months of your life doesn’t respect a syllabus. If you can only name one field it touches, you’ve picked a topic rather than a question. Name three and you’ve got somewhere to go.

Real people, not a platform

Every phase ends with a named human who has actually seen your work — first name, last name, a way to reach them. Not a comment thread, not a score, not this website. Someone who will tell you when it’s weak. If you can’t name one, that’s the first problem to solve, and it matters more than the question.

Six phases. Each one ends with a person, not a grade.

  • 0 Terms Ready to try

    What would make you quit? Write it down now, while you’re still optimistic.

  • 1 The question Ready to try

    Can it be answered by one search? Then it’s a lookup, not a question.

  • 2 Follow it On paper

    Name the skill you’ll need and don’t have. State it as a verb, not a noun.

  • 3 Community On paper

    Which of the three people you named would tell you the work is weak, if it were?

  • 4 Build and publish On paper

    Before you build anything: what would make this good? You don’t get to edit that answer later.

  • 5 Transfer On paper

    What does this prove that a transcript couldn’t?

The Primer is a prototype, and it will behave like one.

Phases 0 and 1 are built and working. The other four exist as questions on this page and nothing more. Here’s what to expect before you put real thinking into it.

  • Your writing stays in your own browser. It isn’t sent anywhere, and nobody can read it — not us either. When you’re done, download it as plain text files you keep.
  • It will tell you no. Phase 1 stays shut until you name a person, and a question that fails any of the three checks won’t be accepted. That’s the design, not a bug.
  • It never answers your question for you. No suggestions, no generated text, no score, no streak.
  • What’s most useful back: where you stalled, and anywhere a prompt pushed you into writing something evasive.

Phase 0 takes about fifteen minutes and asks five uncomfortable questions.

Start Phase 0
Open-Source Learning is an educational framework developed by David Preston, Ph.D. The Primer is an early prototype of its process, open for testing.